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Overview
In the spring of 2019, I got the opportunity to work with EA Maxis Studio to create a VR experience that derives inspiration from their unannounced simulation game.
Our final deliverable: The Slimes, is a VR experience that gives guests god-like powers and unique forms of environmental control in a slime-themed virtual world.
Duration
Jan 2019 - May 2019
(16 weeks)
Client
EA Maxis Studio
Team Size : 6
Responsibility
Experience Design
Visual Effects
3D Animation
3D Modeling
Shader Scripting
Playtesting
Software
Unity
Maya
Substance Suite
Adobe CC
Houdini
This page is still under construction(2021.Mar), please check back later~
This is a really fun project and I'm very proud of it. For more information, see our project page
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